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CASE #0001

Entity Image

CLASSIFICATION: ENTITY

WARNING TYPE: DANGER

STATE OF BEING: CURRENTLY CONTAINED IN S-1.


CASE #0001, nicknamed "RansBurg", is a cognito-hazard, documented during March of 2012. The main appearance appears to be an amalgamation of parts, with a distorted healthbar at the top, alongside with meshes stuck on top of the entity.

Their main function is utilizing the 5 human senses for their own gain, said to affect players in different ways. For the sense of touch, it would get close to a player, sticking itself on their avatar, kicking the player out.

For the sense of hearing, RansBurg would play a sound with impossible frequencies, getting the players to leave the game that it resides in. For the sense of taste however, it would turn itself into a unassuming gear, and if you interacted with it, it would promptly crash your game. Finally, for the sense of sight, it would make itself impossible to look at without migraines.

One of the main ways we managed to counter most of the entity's abilities is via a script that detects which human sense the entity is targeting, then hinders those abilities. For hearing, we would replace the sound with something else, letting you know that the entity is currently attempting to escape. And for sight, the script would plaster censor-boxes across the entity, making it impossible to see as showcased in the photo.

The owner of the game said that it was spotted near the edge of the baseplate and that he had to deal with the entity switching to his other games whenever he tried to leave it alone.

Although the script works well for the entity, you should still exercise caution regarding RansBurg. For example, when monitoring them, be sure to shine the lights on the entity, and if it is spotted moving, then you can proceed with a controlled attack, to stop RansBurg from moving further.